It makes the grind rewarding and it motivates players to better their pvm abilities that's a whole facet of RuneScape unto itself. There isOSRS gold no way to earn bosses as rewarding as zulrah or vorkath without making them exceptionally exclusive such as tob (very few folks would require you for first 10kc and you'll get rid of 30m+ only learning and constantly wiping with low kc teams before you find a fall ), create them drop super strong rares like the tbow or dex scrolls (which include 70% of profit from Cox together), or make them fall supplies.
So between those 3 options either of this neighborhood is excluded, or we get anything drop 20% or the price of your magic, or powercreep logs. P.s. I do not mind adding magic fishing rods or what are you but they will literally do nothing to get vorkath because he efficiently has zero uniques and also for zulrah the only reason the boss will retain most of its gain after your proposed drop table is because climbs are worth half the non-unique loot or more iirc.
This whole post makes no sense. RS3 was destroyed using a"revolutionary upgrade" so claiming OSRS is after that content version is ridiculous. "Let us get revolutionary by going back into some 20 year-old development philosophy on the classic servers of an existing game".
OSRS' grade is that the player base. This"proposal" is indeed inane in its absence of comprehension how any game works, player demographics and tendencies, it's like no thought was put into it whatsoever.
The fact is, this really is buy runescape mobile gold. They tried to inject life in it this community together shit their pants and whined. This is the alternative. Play it or don't, but I imagine their hair must be ripping out trying to please.